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26 Game Reviews

5 w/ Responses

GHASDHAH IT HIT THE CORNER AAAAAAAAAAAAAAAAAAA!!!!

Extremely fun but also really difficult. Boss 4 phase 2 is literal cancer though. You basically have to stay on the other side of the screen so you don't get fucked by the boxes and bullets, but then he moves to the other side of the screen and starts filling the whole screen with bullets faster than a kid at an american school. And your player isn't fast enough to make it to the other side before he gets shot at least once. Or maybe i just suck i don't know.

nvm i kicked his ass.

wow this game was fun. it also pissed me off. A few times i wanted to snap my computer in half trying to get that last badge.

Also holy hell dude, i can hardly beat a single level under 40 seconds and there are people beating them in half that time.

being-brin responds:

good job getting the lsat medal!

pretty fun but also really difficult and it feels kind of awkward to play. It might make it easier if left and right mode actually changed the screen to a view where the enemy is above you and you're at the bottom. I feel like that would make it easier to play without actually changing the difficulty of the level. Also it the timing seems a bit tight, so even when it looks like a hit should connect it doesn't weather the note is too far away or too close even if it touches what seems like the tip of the attack or the closer part of it. Its hard to explain. The combination of the small hit box and hit cooldown on a miss makes it really difficult to recover. I find that if i miss a single note in the section i tend to usually miss the whole section. You should probably find out a way to detect if a player is just mindlessly spamming and punish them for that, but i usually end up dying because i hit a single note a bit too early.

pretty good but its way too hard to react when you boost. Also theres this bug where you die at the start and stuff, but holy shit dude the boost music is the biggest fucking bop.

i never played isaac when it first came out so now when i do play i just have external item descriptions. But with this game i have no idea what anything does so its just fun to grab everything i see since there aren't any full wikis up. It's also fun to add everything i find to the wiki and i usually do for people who might be frustrated when they get something and have no idea what it does. I cant wait to get the full version of stds.

idea i just had: if you plan on updating the demo at all, could you add a way to check what the name and flavor text of an item you've picked up is? I always include the flavor text when i upload an item to the wiki and sometimes i forget what it was so i have to wait until i get the item again. It would be easier if i could just check them with like an inventory in the pause menu or something or hover my mouse over them.

LeviRamirez responds:

It's something that won't be added to the demo but possibly added to the full release, also it's great to see your additions to the wiki, thank you so much! :)

i hope you expand this game cause it was really fun. Took me a few tries to beat it the first time (the section where the plane was crashing was probably the part i died on the most) but i got all the medals.

Thanks randy.
Very cool.

the hell is piconjo gonna do with all these fish?

this is now probably my favorite newgrounds game.

Joined on 12/18/20

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